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Newbury & Reading Wargames Society |
Colours WAB Event 200813th & 14th September
There will be 4 games played over 2 days. All games will end at army breakpoint or 3.5 hours.
Armies will be 2,500 points, and can be drawn from either “Armies of Chivalry” or “Vlad the Impaler”. The Armies of Chivalry rule amendments, together with any errata or clarifications issued by Warhammer Historical (www.warhammer-historical.com) will be played.
Army lists should be submitted to Martin Gibbins at martin@harvington.co.uk no later than Monday 4th September.
All games will b played as Pitched Battles, with hidden deployment.
Terrain/Set upEach player must supply 1 – 3 terrain pieces no larger than 12” x 8”. These are pooled. Players alternate in placing terrain features from the pool until all of them are on the table. Dice to place the first piece.
Terrain pieces may be of any type that a player wishes (but not impassable terrain), however the player must use the same terrain pieces in all of their games. The pieces must generally match the descriptions within the WAB rulebook. Note that a walled or fenced field will count as two pieces of terrain, although they may be placed on the table together, and will stay together during scattering.
Terrain pieces can be placed alongside or on top of existing pieces where suitable, e.g. a wood on a hill. A hill placed on a hill makes it difficult going (take the second hill off the table). Once all terrain is placed, scatter it 3D6 inches in the direction of a scatter dice, measuring from the centre of the terrain piece. Terrain pieces should be scattered in the order that they were laid. Pieces may end up on top of each other where appropriate, and where inappropriate the piece should bounce 180’ the remainder of its distance. If the dice roll would remove a piece from the table, it is placed on the table edge.
Once terrain has been laid, dice for table sides, with the higher score choosing which long side to start from. |